Medal Of Honor Allied Assault Widescreen Fix %21%21better%21%21 !new! - BuddyCAD Viewer+ - view/process P-CAD files

Medal Of Honor Allied Assault Widescreen Fix %21%21better%21%21 !new! -

This is considered the method by many in the community because it fixes FOV issues simultaneously, preventing the "stretched" look. Fixing the Field of View (FOV)

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Released in 2002, Medal of Honor: Allied Assault (MOHAA) was a technical marvel—a cinematic gateway into WWII built on a heavily modified Quake III Arena engine. It assumed a world of CRT monitors. Resolution standards were 800x600, 1024x768, or, if you were a god, 1280x1024. The aspect ratio was universally 4:3. If you share with third parties, their policies apply

Note: HUD elements may stretch, but gameplay works. Released in 2002, Medal of Honor: Allied Assault