Gumroad - Danny Mac How To Retopologize The Rest Of The Body Tier 2 [hot]
If you are working on a specific model right now,) or , and I can provide targeted edge flow tips! Share public link
While creating a beautiful high-resolution sculpt in ZBrush or Blender is incredibly satisfying, that dense web of millions of polygons is useless for video games, VFX pipelines, rigging, or clean texturing. Manual retopology acts as the bridge to resolve this issue. If you are working on a specific model
Improperly retopologized hips distort heavily when a character sits or runs. If you are working on a specific model
If you carry every edge loop from a 5-finger hand straight up the arm, your character's upper body polycount will skyrocket. If you are working on a specific model