Warning Num Samples Per Thread Reduced To 32768 Rendering Might Be Slower

To resolve this without upgrading your hardware, you need to reduce the VRAM footprint of your scene:

This setting dictates how many samples a single CUDA thread calculates before returning results to the main application. To resolve this without upgrading your hardware, you

3. How to Fix "Num samples per thread" Warning (Optimization Techniques) To resolve this without upgrading your hardware, you

Back to top