The DS hardware, with its ability to render rudimentary 3D polygons, was perfectly suited for the series. Mario Kart DS proved that the handheld could handle fast, fluid 3D racing. Rumors began to circulate in early gaming forums (like GameFAQs and NeoGAF) that a project codenamed "F-Zero DS" or "DSX" was in development, allegedly utilizing the bottom touch screen for map tracking or ship customization. The Three Faces of F-Zero DSX
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Enter the dedicated community of ROM hackers and fan developers. To fill this void, a highly ambitious project emerged to bring high-speed, anti-gravity racing to the handheld system. This is the story of F-Zero DSX , a fan-driven attempt to build the ultimate portable F-Zero experience. The Missing Handheld Generation f-zero dsx