Reshade Ray Tracing Shader Rtgi 033 2021 Jun 2026

Unlike traditional pre-baked lighting, where shadows and light are painted onto textures, casts rays from the camera's perspective to analyze the 3D scene data (depth buffer) to compute realistic lighting, shadows, and color bleeding. Why RTGI 0.33 was a Milestone

| GPU | 1080p Performance (RTGI Medium, 2 bounces) | |------|-----------------------------------------------| | GTX 1060 6GB | 35–50 FPS (from 60–70 native) | | GTX 1080 Ti | 55–70 FPS (from 90–100 native) | | RTX 2060 | 60–75 FPS (RT cores unused, pure compute) | reshade ray tracing shader rtgi 033 2021

While the ReShade Ray Tracing Shader RTGI 0.3.3 is an impressive achievement, it's not without its challenges and limitations. Here are a few areas where the technology is still evolving: More rays reduce "noise" (graininess), while more steps

Performance is dictated by the equation: . More rays reduce "noise" (graininess), while more steps improve accuracy. More rays reduce "noise" (graininess)

For those who may be unfamiliar, ReShade is a popular, open-source post-processing injector that allows users to enhance the visual fidelity of their favorite games and applications. Developed by Boris Vorontsov, ReShade provides a flexible framework for injecting custom shaders into games, enabling users to add advanced graphics features, such as anti-aliasing, depth of field, and motion blur, to their gaming experiences.