-- Inside Yarhm's collect function if object.Value == 5 then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, object, 0) elseif object.Value == 1 and #workspace.Coins:GetChildren() < 10 then -- Only collect gray coins if map is empty firetouchinterest(...) end
loadstring(game:HttpGet("https://raw.githubusercontent.com/U-ziii/Murder-Mystery-2/refs/heads/main/crashplayers.lua", true))() yarhm murder mystery 2 mobile script better
Gauge exactly how close the threat is to your position. -- Inside Yarhm's collect function if object