: Since it only knows what is on your screen, objects behind the camera or hidden behind other objects cannot cast shadows or reflect light. Version 0.36.1 and Development Context
Version 0361 is significant because it optimizes this screen-space limitation. It takes the depth buffer and color buffer of your game and traces rays from every pixel to determine how light should bleed onto it. reshade rtgi 0361
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. : Since it only knows what is on